Mecha Golem

Mecha golems are found in very recent versions of  better dungeons, and are (pretty much*) the only  utility mob in the mod.

Obtaining a mecha golem
there are two ways to obtain a Mecha Golem, one is to create a "T" with iron blocks like you do to spawn a vanilla iron golem and use the mecha spawner on the top.



the other is by defeating one of the dwarf bosses, which features a dwarf riding a mecha golem. however when you defeat it you must hit the dwarf inside the golem, not the machine itself, as they count as separate entities and when one dies the other doesn't and killing the other will NOT make them come back. afterward, if you ended up damaging but not destroying the mecha golem, it is suggested that you use splash potions of healing on them, as they can have their life regenerated like this. But there's more! because the golem may still be hostile! have fun... ( FYI So far i'm not sure if there is a possible way to get it back )



Usage
to activate a mecha golem simply right click it. you are now inside it

. move around with the 'W','A','S', and 'D' keys. the golem has it's own hp bar, and is useful in big battles as it has 140 hit points. If used as a vehicle the automated AI will be disabled with exception of the "PANIC" protocol. It's faster than walking but can't jump. It's equipped with an MK Ultra VIII on the

left hand, a machine gun capable of shooting around 6 bullets in a round, to activate it just swing your right hand to press the button.

Automated AIl

If not ridden, the mecha enables the "AI ranged defensive protocol" (needs a better name) allowing him to attack nearby targets with it's gun.

It also has a stone sword and the "PANIC" (Protocol Anti Not Intended Circumstances) function, allowing him to engage in close combat if enemies are too close.

If you want more control over what your Mecha does while you're not riding it, use a Mecha Golem Controller  to control its movements.

Right click on the mecha will allow the player to ride it. If used as a vehicle the automated AI will be disabled with exception of the "PANIC" protocol. It's faster than walking but can't jump. It's equipped with an MK Ultra VIII on the left hand, a machine gun capable of shooting around 6 bullets in a round, to activate it just swing your right hand to press the button. It is useful on big battles as it has 140 hit points.

Easy transport
see Capsules page for transportation.

They are in the dwarves' faction.